

It's rather disappointing that you can't just select them all right from the start, but it makes sense given that the game's primary purpose is to take you on a trip through a virtual 80s gamer experience. Subsequent issues and games are progressively unlocked as you complete challenges, one game at a time. From it, you can read any available issues of GameFAN Magazine (not the real one you may remember from the era, but a sort of composite of all of the major rags) and select any cartridges that you're going to tackle. The afore-mentioned living room, by the way, is your hub. Stop wondering if that creates a time travel paradox or something like that, though, because the point here is that you have to kick butt at eight retro games. Maybe he won't grow up to be the bitter, washed out gamer who zapped you into the past. His name is Arino and if you do your job right, he'll learn from your mad skills at the various games of the era. Or something.Īfter naming your character and choosing between a boy and a girl, you appear in a young lad's living room. By satisfying his demands in eight games, you will. Now the only way that you can return to your life in the future is if you meet a whole bunch of challenges presented to you by your mystical tormentor, Arino. The premise is like a bad 80s movie: some gamer guy is losing his touch so he somehow winds up as a magical floating computer head who zaps one unfortunate gamer-you-back into the early 80s, when the game industry as we know it was still a virtual toddler. For me and thousands of others, it's the chance to step into a time machine of sorts. but it's also an entertaining look back at what it really meant to be a gamer in that era.

You see, Retro Game Challenge is a collection of games.

That's where Retro Game Challenge comes in, and you can stop rolling your eyes over my dreadful transition because it's really not as bad as you think. Those were formative years that were far from perfect, yet somehow I find myself missing them on occasion. I bought a few magazines here and there, subscribed to Nintendo Power and basically lived the stereotypical Nintendo nerd lifestyle as much as my family's limited means allowed. The years that followed were the best in my young life as I played games, studied industry magazines like they were my Bible and pleaded with my dad to let me call the long-distance game counselors in Redmond, Washington (a now-useless phone number that I still have memorized). Even early in the holiday shopping season when the competition was less fierce, finding an NES on store shelves in 1988 would've been like finding a Wii at an antiques store in 2008. My third-grade whining actually broke them before that, but rural Oregon life in the 1980s-as now-meant that games and hardware were scarce. In January of 1989, after months of campaigning on my part, my parents relented and purchased a Nintendo Entertainment System. Now that we've gone into that uncomfortable territory, though, let's stay there for a bit and you'll have to take my word for it that I do have a point relevant to the game. You might not believe this, but when I say that Retro Game Challenge was made for people like me, I'm not just looking for an excuse to tell you all about my early days of gaming. More importantly, they're original efforts that-for the most part-are fun to play today while still retaining that distinct retro flavor (including a score tally that mentions how many objects you shooted and an innkeeper that asks you if you feel asleep)." Keep in mind, though, that these are original efforts.

After all, we've seen compilations of classic games that boasted three, four. That doesn't sound like much, and in some ways it isn't. " Retro Game Challenge features eight games in all.
